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bh_speedLines is a new tool for Maya that allows you to quickly and easily draw 2d-style shapes in the camera view and turn that into regular Maya geometry that can be moved/rotated/scaled/keyframed/playblasted and rendered!
It's designed to be fun to use to allow you iterate and experiment with adding smears, 'speed lines' and more to your animation while removing as much as possible the technical steps you'd usually have to use to achieve this.

For a quick overview of the tool please see this video :
For a full run-through of the features please see this video :

Please note - the price here is for a single user license of the tool, for Studio/Site Licensing please contact me directly at :


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  • The download comes with the script, a shelf icon for it and 3 tutorial videos (including the run-through one above) and some sample textures to try out with the tool.
  • Size66.2 MB



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