This course takes the student through 4 projects to learn how to model confidently and present your designs beautifully. The first 2 projects show how to model iconic products like an NES Controller and Braun Deskfan from reference and the last 2 projects show how to use Blender to design in 3D: Crab Mech and Sci Fi Corridor.
Each project is broken into short video sections with detailed step by step narration to guide you through the process. We will go from Zero 3D knowledge to thinking through design functionality and workflow tricks.
Each project includes model files for each step of the way, texture images, reference images and downloadable HD video.
Learn Blender through 4 projects:
NES Controller - Classic Controller and product design.
Sci Fi Corridor - Create a modular sci fi corridor inspired by 'Alien'
Crab Bot - Create a 6 Legged mech inspired by Giant crabs / Tachikoma and Hydraulic heavy equipment.
HEAVYPOLY Forum (student work and support):
HEAVYPOLY config Install video
Efficient and flexible Modeling with Modifiers, Subdivision, Booleans + More
Creating Materials and using UV's for simple Decals
Lighting and Rendering Cycles GPU Raytracer
Relighting a set for different moods using the new EEVEE Realtime Engine
Using simple animation for presentation
By the end of this course you should be comfortable with:
Modeling objects from reference
Building your own concepts in 3D
Lighting, Rendering and basic camera Animation
About the Instructor:
Vaughan Ling is a concept designer and instructor working in the entertainment industry. Past Clients include: Disney, WB, Dreamworks, Sony, Mattel, Insomniac Games, Honda R&D