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Blender For Unreal Engine

GitHub: https://github.com/xavier150/Blender-For-UnrealEngine-Addons

I am the creator and I use this page for the person who wants to support me :)

This Add-on allows you to export content created with Blender to Unreal Engine 4.

It works with Blender 2.8 and earlier versions

Working on object packs for Unreal Engine 4 can be tedious with Blender. That's why I created the Add-on: "Blender for UnrealEngine". It simplifies the method of exporting from Blender to Unreal Engine 4 by allowing you to export all the assets of a scene at the same time. It even automatically distributes them in a proper tree structure in correlation with the Unreal Engine 4 pipeline!

Sockets and collision shapes are created directly in Blender.

You can precisely choose which animations need to be exported.

It includes an error checker to prevent potential problems and generate python scripts that can be used in Unreal Engine 4 to import the Camera Objects and Animations from your Blender project to a Level Sequence in Unreal Engine 4. All Camera Objects and their animations will import as Camera Actors.


How export assets from Blender: https://github.com/xavier150/Blender-For-UnrealEngine-Addons/blob/master/Tuto/How%20export%20assets%20from%20Blender.md
Import assets in Unreal engine: https://github.com/xavier150/Blender-For-UnrealEngine-Addons/blob/master/Tuto/How%20import%20assets%20from%20Blender%20to%20Unreal.md
Release log: https://github.com/xavier150/Blender-For-UnrealEngine-Addons/blob/master/Release%20log.txt

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  • This Add-on allows you to export content created with Blender to Unreal Engine 4. StaticMeshs, SkeletalMeshs, Animations (NLA and Actions), Collisions and Sockets, Alembic animations, Camera and sequencer [...] Video: https://youtu.be/YLOZZIlhgaM It works with Blender 2.8 and earlier versions.

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Blender For Unreal Engine

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