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Pig Rig for Maya


v3 released...just more attributes for "hide/unhide" rog controls, ears, tail, leg extra stuff...hope it provides a better and less confusing rig control display.

v2 released...just added a few controls for the better eyebrows manipulation.

Pig rig for Maya

Pretty straight forward quadruped rig.



FK/IK Spine

Spring dynamics with full animation control for ears, fur, tail and tongue. 

Stretch and squash belly control. 

Face rig, eyelids, eyebrows, snout, nostrils, fangs, and lips. 

5 different diffuse textures to customize your own pigskin.

Unreal/Unity in-game friendly just by exporting geometries (4 influences linear skinning) and bone hierarchy

Model created by Richard Hammondhttp://www.rich-hammond3d.com/

Pig has been rigged using mgear 3 and it needs to be installed in your Maya folder.



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Pig Rig for Maya

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