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      Gumroad Library

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      $24+

      The Art Of Character Design - FULL PACKAGE

      Learn my techniques of how to create a photorealistic Character Concept using ZBrush, Modo and Photoshop.

      In this 22 PDF pages Tutorial I will show you how to block out the form in ZBrush, how to use ZRemesher in order to create a clean topology and how to polypaint the model. I will also cover Decimation master and how to export the model into Modo for shading and rendering. In addition, I will explain how to use Photoshop for compositing the render passes and how to add those extra touches to make the image look really finished.


      WHAT YOU GET:

      • 22 Pages PDF In-Depth Text Tutorial with Images

      • OBJ File of Final Decimated Sculpt

      • ZPR File of Final Decimated Sculpt + UVs + Polypaint Textures

      • ZTL File of sculpted high poly Arm for reuse

      • Modo Render Scene With saved Render Settings, Light Stettings, Render Outputs and Backplate. (I use this scene for all my projects. Simply import a model into the scene, add some materials and hit render. It‘s easy to do and it saves a lot of work!)

      • 4 Modo Custom Materials used in this Project

      • 12 Render Passes

      • PSD File with Layers

      • Final JPG Artwork

      • 5 FREE Skin Textures

      • 5 Videos 60+ Min Quick Timelapse of the whole Process (no voiceover)


      CHAPTERS:

      Chapter 01 - Sculpting Arms

      Chapter 02 - Blocking Out The Form

      Chapter 03 - Polypainting

      Chapter 04 - Rendering In Modo

      Chapter 05 - Compositing In Photoshop


      Sofware Versions used in this project: ZBrush 4R7, Modo 701, Photoshop CS6

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      The Art Of Character Design - FULL PACKAGE

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      Card

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        Gumroad Library

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