Note: Install as a zipped folder for it to work.
ShapeShift Pro was developed to make mesh deformation more dynamic and user friendly.
When using the addon, you are provided with two modes.
One being Dynamic Lattice and the other Surface Constraints.
I noticed how tideous it can be deforming your objects using a Lattice, so I managed to make it work in Object mode by creating a Dynamic Lattice, lattice points which let you manipulate its target point.
Lattice points are managed well in order to increase workflow. Adding a hook point after point and having to do it all over when changing u,v,w values is a time-consuming task. It's made much easier if tools are available to reduce the workload and time involved.
Surface Constraint generator,
This operator will give you the ability to add surface deformation constraints by clicking targets on your object, allowing you to deform your object using Laplacian Based Method.
-Add Dynamic Lattice/ Surface Deformation Constraints
-uvwMode: Set single value to all paramaters(u,v,w(grid))
-DeformMode: easy lattice point selection
-Point display type/ size
-Add dynamic lattice after applying
-Apply as ShapeKey(name prior to applying)
-Adaptive Deformation(enable laplacian based deformation, otherwise by target proximity)
Plans for v2:
-New ShapeKey system(SurfaceConstraint shapekey support!)
-Lattice from selection(Editmode, Dynamic)
-Turn entire process into modal operator(BGL,widgets,etc)