Vehicle & Mech Concepting: Part 9 [Final Image: Fixes, Atmosphere & Painting Details]
*This video tutorial series was originally created for a 6 week course on CGSociety.org*
Concepting Vehicles and Mechs using Adobe Photoshop and Google SketchUp w/ Kemp Remillard
Part 9: Final Image: Problem solving compositing errors, Fixes, Atmosphere & Painting Details. In this video I'll start to unify the image using painting techniques and add atmosphere with broad-stroke brushes.
Files include:
1:39 long video tutorial (1280 x 720)
Brushes and Tool Presets
Layered PSD files
Course outline
[ This course is a basic yet thorough tutorial in how I approach vehicle/mech design for Games and Film. Topics include thumbnail sketching, imaginary engineering, idea-generation, making rough block models in Google SketchUp, sketching using block models, refining and detailing mesh, image compositing and illustration, detailing techniques in Adobe Photoshop, problem-solving, narrative, and orthogonal diagrams for purposes of modeling.]