- Use the Epic Online Services with Unreal Engine 4 Blueprints
Currently Supported Interfaces
- Player Data Storage
EOSCore Exclusive Interfaces
- EOS (Runtime)
- 1.6.7 - Changelogs
The EOSCore:: Plugin also features a OnlineSubsystem that you can use to Host/Connect to games using P2PNAT (Nat Traversal/Nat Punchthrough), disabling the need to configure firewalls etc.
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
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