As a software developer, you are constantly required to provide estimates on work you've never done before. Deadlines get set, and invoices get paid based on your best guess. If you're wrong (and as a fellow dev I know that when we get it wrong we can get it DAMN wrong), you can find yourself with angry clients, and lots of late nights that don't pay.
This toolkit will give you the skills to make better estimates. You'll avoid the common pitfalls that wreck schedules and sink projects even if you don't have all the information. You'll be able to present your estimates to project managers and clients with confidence, and be standing on sure footing when they push back or want to negotiate.
You'll be also able to tell project managers and client what your work is worth, not just what it cost. You'll learn how to present estimates in a way that will get your higher conversation rates with clients or increase buy-in from upper management.
"Presenting estimates to clients with ranges has helped set the tone that it's an estimate. We tried it recently in a proposal we won and already have seen an impact!"
-- Yaw Aning, Founder & Product Strategist, Sticks n' Leaves
If you estimate more accurately once, this guide will pay for itself ten times over. And if you don't think this book was helpful, I have a 100% money-back guarantee. If you don't feel like you received a positive return on investment from this book, then I don't want your money.
Here's what you're getting:
- 80 page PDF guide
- A project estimation Excel template
- Calibration question worksheets.
Click 'I Want This' and give every one of your future projects a greater shot at success.
If you're still not sure, you can download a free sample chapter: http://glennstovall.com/books/project-estimation-guide/sample/
You'll need an account to access this in our app. Please create a password to continue.
Download from the App Store or text yourself a link to the app
Good news! Since you already have a Gumroad account, it's also been added to your library.Tweet Share