In the 2nd of this 4 part series, Creative Environments for Games, I go into the specifics of how to further breakdown develop a concentrated area of your design, while considering user game-play as an element, elaborating on the language set in the first video, and creating a world around a specific design brief.
Included in the workshop are:
- 45 minute video tutorial with full audio
- Original high-res PSD & JPG files
Please feel free to message me on facebook or email me at firstname.lastname@example.org with any tutorial topic you might be interested in viewing. Thanks for watching!!
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Scribble Pad Studios - Creative Director