Mischief and Mayhem await!
Rubble-Imps are roughly four feet tall, grayish humanoids with leathery twelve-foot wingspans and a well-deserved reputation for causing considerable mayhem, misery, and discord. When either working alone, in flocks, or as the scouts, spies, and thieves of villainous masters, these nasty things are sure to cause your player characters big trouble, if not a fatal end.
This is our 8th Monday Mutant of an initial 12 creature assortment. Included in this 7 page PDF are tables for potential allies, mutations, precious items, along with a collection of adventure hooks that center around the mayhem rubble-imps can cause to a post-apocalyptic village and how the characters are coaxed to intervene.
Grab your copy of this troublesome mutie for the always affordable 'Pay What You Want' price.
As with other Monday Mutants, the Rubble-Imp is easy enough to stat-over to another game system, yet it handles best using the fast-paced, logical Outland System within The Mutant Epoch RPG. Are you new to this system? Curious? Grab our free TME Quick Start Rules with the included 42 page adventure 'Muddy Mayhem' right here:
If you like what you see here, please leave a review, or comment below and if you don't, email me and let me know how we can make these better. (Info at outlandarts dot com)
Our next Monday Mutant is the mysterious, disturbing and always dangerous Spider-Sister.