It is more like a working mesh. A fully detailed female sculpt with skin details just ready for you to turn it into amazing characters.
The zbrush mesh has 3 layers:
-one for the non symmetrical details
-one for all the skin details(pores)
-and one layer that you can work on.
The first 2 subdivision levels can easily be used for game characters. The mesh has polygroups for easy selection and a detailed polypaint that can be used as albedo texture or as a base for your textures.
I hope you'll find it useful.
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