This package contains the new and improved HUD Shader version 2.0.
The main changes are:
- All displays were merged into a single shader.
- This leads to only using one material and draw-call on a complex watch-display.
- So in total only 2 Materials and draw-calls per watch.
- Added analog watch displays.
- Added custom display type were you can map your own sprite-sheet to a given property.
- A Help Menu on the shader with an FAQ than can be updated from within unity.
The rules from the old shader still apply:
- No real-time (Yet. If we get a nice global variable from the devs it will happen and i will update the shader for free)
- The shaders will always show the information for the person looking at it.
- The style of the display elements can be changed with your own textures.
This package also includes 17 example watches:
- 6 unique watch designs. (including the reworked classic watch from version 1)
- 3 additional colour variations of the „sports“ watch.
- 8 watch-bases in the 3 combinations of armband, thickness and body with an easily customisable watch-face.
To use the watch on your avatar just import the unity package, drop the prefab on your avatars wrist and scale it to fit.
Terms of Service:
You cannot redistribute or resell the shader. You may edit this shaders for your own use.
You can make edits to the 3d-model and textures of the watches and share them.
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