Hello. I want to share my script that I use in my animation projects. This is a simple tool for add some overlaps to your animation. Animation will bake to override layers, so your animation not will be deleted.
How to use:
For install just open script in script editor and press button "Save Script to Shelf".
- Selected objects must have keyed channels (translate or rotate).
- Script always creates override layers with baked animation. Use MOVE button to keep good animation. Then you can set the weight of the layer and bake again without losing the saved layers.
- !!! The default values range is optional. You can increase the maximum limit of Smooth and Scale to 10.0 by entering the value manually. Weight limit can be increased to 1.0. To reset sliders use Reset buttons.
- nParticle based
- baking to layers for every selected object
- work with cycles
- hierarchy mode
p.s. This is my first script on maya python, so please report bugs and leave some comments, if you have ideas to modify the code
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