Try the demo first (tested on Rift S)
This little project contains a good template for a VR Pawn with various locomotion solutions. You will find:
- Teleportation w/o navigation mesh
- Grab & Rotate
- Artificial Rotation
The project comes with an example map in which you can see how the locomotion solutions can be changed at runtime.
NOTE: Using the Oculus Touch controllers you can use the X, A, Grip and Thumbstick buttons to interact with the locomotion system. If you are using a different pair of controllers make sure that the keys you are using are added to the action mapping and axis mappings inside the project settings.
DISCLAIMER: This project is not a template or a full product but rather a learning resource.
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