Note: When installing, install from zip.
Blender Cloth Tearing. Made Fast.
ClothFX simplifies cloth tearing within blender by providing you with a set of tools, which allow for instant, real-time cloth tearing simulations.
A trigger object will trigger the edge splitting of the pre-teared mesh. This can be done on contact, or using proximity mode, which will tear by distance, rather than mesh collision. Here are the Trigger options as follows:
Trigger object options:
Mesh Volume(enable on contact)
Proximity(trigger object distance)
Particles(use trigger object particles to define tears)
Stress Parameter(Enable Dynamics)
Generate pre-tears to active object
Enable/Disable trigger objects
Tear count, seed(randomize)
Preview Tears(view cuts in viewport)
Refine Edges (smoother tears)
Enable Dynamics( Pin active vertices, Mass, Friction,Damp, Bend, Solver Speed)
Bake/Free Bake Tearing simulation
Clear all Tearing System domains
- Inflate & explode objects
- Export Simulation
- Trigger influence + visualization
- Custom Tear Maps(Knife tool support)
- New Dynamics system
- Dynamic Inflating
- Added inflate tool + export tools
- UI updates
- Minimum hardware-
32-bit dual core 2Ghz CPU with SSE2 support.
2 GB RAM
24 bits 1280×768 display
Mouse or trackpad
OpenGL-compatible graphics card with 256 MB RAM
64-bit quad core CPU
8 GB RAM
Full HD display with 24 bit color
Three button mouse
OpenGL-compatible graphics card with 1 GB RAM
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