Note: When installing, install from zip in the preferences.
Blender Cloth Effects. Made Easy.
ClothFX simplifies cloth tearing within blender by providing you with a set of tools, which allow for instant, real-time cloth tearing simulations.
A Collider object will trigger the edge splitting of the pre-teared/custom torn mesh. This can be done with particles, mesh contact, or using proximity mode, which will tear by distance, rather than mesh collision. Here are the Trigger options as follows:
Mesh Volume(enable on contact)
Proximity(trigger object by distance)
Particles(use collider object particles to define tears)
Stress Parameter(For 'Enable Dynamics')
- Generated/Custom Tearing
- Make Collider(trigger object)
- Preview Tears in Viewport
- Irregular/Jagged Cuts
- Enable Subdivision
- Dynamics(Pin active vertices, Mass, Friction,Damp, Bend, Solver Speed)
- Simulation Baking Tools
- Export/Import Tool
- New Pinning Editor
- New Dynamics system(Custom)
- Dynamic Inflate system/modifier
- Simplified Cloth Settings UI/ UI Re-Design
- Projection Cutting/Face-Splitting(Custom)
- Added inflate tool + export tools
- UI updates
- New Dynamics System(Custom)
- Dynamic Inflate Modifier
- Custom Tear Maps
- Cloth Pinning Editor
- Minimum hardware-
32-bit dual core 2Ghz CPU with SSE2 support.
2 GB RAM
24 bits 1280×768 display
Mouse or trackpad
OpenGL-compatible graphics card with 256 MB RAM
64-bit quad core CPU
8 GB RAM
Full HD display with 24 bit color
Three button mouse
OpenGL-compatible graphics card with 1 GB RAM
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