Are you a 3d Concept Artist who uses Keyshot but wishes its materials were more flexible and it had better painting capabilities? Are you a Texture Artist who works on the final asset, but are tired of waiting for a complex robot with thousands of parts to be UVd? Well this video tutorial shows off how I textured a robotic mask (modeled by Romain Chauliac https://gumroad.com/wzx# ) using a projection painting technique that requires no UV unwrapping and gives you far more flexibility than Keyshot provides while still retaining the speed. The tutorial is for 3dsmax and vray, but the ideas can be applied to your 3d package and renderer of choice.
Visit http://www.neilblevins.com for examples of my art, other educational materials, and cg tools.