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NMEA Parser is an editor plugin that can be used to process NMEA sentences from a GPS or any positioning device.
It can be used to directly process data from a GPS in the Unreal Engine, for instance if you want to view a scene using the real coordinates of some objects. It can also be used to post-process GPS logs, for instance if you want to replay the movement of an object that has been recorded from a GPS.
More than the simple positioning NMEA sentences, the NMEA parser supports the following sentences: AAM, ALM, APB, BOD, BWC, GGA, GLL, GSA, GSV, HDT, RMB, RMC, RTE, VTG, WPL, XTE, ZDA.
More details on http://isaratech.com/portfolio/nmea-parser/
Supported Unreal Engine 4 versions: 4.17, 4.18
- NMEA sentences parsing using blueprints
- Support for AAM, ALM, APB, BOD, BWC, GGA, GLL, GSA, GSV, HDT, RMB, RMC, RTE, VTG, WPL, XTE, ZDA
- Written entirely in C++
- No external dependencies
- Fully documented code, tutorials, and system documentation.
- NMEA Parser module
Number of Blueprints: 0
Number of C++ Classes: 21
Network Replicated: No
Supported Development Platforms: All platforms
Supported Target Build Platforms: All platforms
Important/Additional Notes: Support for other sentences will be progressively added