Creating this shader was somewhat challenging as, even a subtle incorrect setting can make the entire material look off.
So, it took me a long time and patience to get the node setup just right. It seems to have turned out quite well. But still I do not compromise on flexibility, so you have over 20 custom settings to play around with on the materials panel. To change these settings you don't need to break into the node setup.
New feature: You can now change the texture coordinate right from the materials panel.
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Awesome! Thanks mate. I highly appreciate it.