Create Primitive at Selection Toolbox for Maya

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Create different primitives aligned to normal at your current selection. Save time blocking out shapes and modeling details in Autodesk Maya.

Youtube video here


WARNING before using these scripts:

If you're using Maya 2018 please install service pack 6 or later

If you're using Maya 2017 please install service pack 5 or later


FEATURES:

-Create cube, plane, sphere, cylinder, pipe, helix, platonic, torus, cone, locator, or group at the center of your selection and aligned to the component normal with a single click


-Aligns primitive to average normal of your selection, really handy when a single face is selected because the primitive will be aligned to that face normal. Works with, faces, edges, verts, and nurbs CVs


-User adjustable primitive scale which is saved even after Maya restart


-Adjust pivot settings to create primitives with pivot at center, pivot at base, pivot at corner, and pivot at base and corner


-Context sensitive, create primitives at component selection center, object pivot, or world origin if nothing's selected


-All primitives are created at the same scale unlike the Maya interface where a 10x10 cube is a different scale than a 10x10 sphere


-Toolbox takes up minimal screen space so you can leave it open while you work


-Free updates, includes any improvements made to the script after purchase, download the same file again to get the update


-Tested on Maya 2023, 2022, 2020, 2019, 2018, 2017, LT, Student


-Works on PC and Mac


-Installation and usage instructions contained in .zip file


-If you found this product helpful please rate it 5 stars on Gumroad


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Create Primitive at Selection Toolbox for Maya

2 ratings
I want this!