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      Gumroad Library

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      $29+

      Dragons Workshop - COMPLETE Bundle

      I LOVE Dragons. And I know you do, too! We'll work together through the design and sculpting process so that you can create your own.

      We'll talk all about how to approach mythical creature anatomy, explore designs, and create fine sculpt details!

      I'll also go over keeping yourself organized and working clean as much as possible.

      This goes from a Beginner approach, then Intermediate, and then some Advanced work to finish him off.

      Workshop Intro Video: https://www.youtube.com/watch?v=7cFiTxipj4w)

      Lessons:

      Part 1: Foundation (sample - https://youtu.be/8W8p8UK02ag) - proportion/anatomy/research

      Part 2: Base Mesh Build (sample - https://youtu.be/om27F9bM5Do) - zspheres vs dynamesh

      Part 3: Exploration (sample - https://youtu.be/7hdMWivTGMU) - designing in layers and thumbs

      Part 4: Now We Sculpt (sample - https://youtu.be/k2jM6ni1_-A) - blocking in shapes with Zbrush 4r7

      Part 5: Blocking Muscles (sample - https://youtu.be/4i7Sh0lH3xE) - sculpting musculature

      Part 6: Head Design (sample - https://youtu.be/sgySit_Zqzk) - final concept and blocking in head forms with Zbrush 4r7 (ZModeler feature used)

      Part 7: Head Sculpting (sample - https://youtu.be/kDQ09jxWpQI) - breathing life by sculpting primary and secondary forms

      Part 8: Head Sculpting (sample - https://youtu.be/NWaIinueLUQ) - continuing with sculpting secondary forms and major details

      Part 9: Upper Body Sculpting (sample - https://youtu.be/lZwypz3Okrs) - sculpting secondary forms for the upper body anatomy

      Part 10: Lower Body Sculpting (sample - https://youtu.be/Qm6LBLl49g8) - sculpting secondary forms for the lower body anatomy

      Part 11: Feet/Wing Sculpting (sample - https://youtu.be/wMlJmkfltJk) - sculpting secondary forms for the feet/wing limbs

      Part 12: Wing Membranes (sample - https://youtu.be/mY_qGyjt7oM) - building and sculpting membranes for the wings

      Part 13: Using Alphas - exploring best way to use alphas and create your own

      Part 14: Head Detailing (sample - https://youtu.be/WKb5xL63y_k) - stage 1 of laying in fine wrinkles and scales on the head

      Part 15: Horns Detailing (sample - https://youtu.be/PDnOy2xDKyM) - laying in details specific to the horns and transitioning into the head

      Part 16: Inner Mouth Detailing (sample - https://youtu.be/BTWnJs_nVJk) - bringing life to the gums and palette

      Part 17: Tongue Detailing (sample - https://youtu.be/McINt8KMGA4) - adding form and detail to the tongue

      Part 18: Neck Detailing (sample - https://youtu.be/hmQ4QrHa3G0) - adding scales, wrinkles, and detail to the neck

      Part 19: Arm Scales Design (sample - https://youtu.be/_tAwUj8Fhro) - designing and sculpting details scales on the arms

      Part 20: Underbelly Detailing (sample - https://youtu.be/W5SLkhJBiYw) - designing and sculpting details wrinkles and surface details for the belly and underwing

      Part 21: Foot Detailing (sample - https://youtu.be/ookxTHR9v2M) - sculpting in scales, wrinkles, and texture on the feet

      Part 22: Leg Detailing (sample - https://youtu.be/s-iBbAe5kEU) - using polypaint to block in scale design, then sculpt in scales, wrinkles, and texture on the legs

      Part 23: Lower Leg Detailing (sample - https://youtu.be/LM8bE02icTs) - using polypaint to block in scale design, then sculpt in scales, wrinkles, and texture on the legs

      Part 24: Using Projection to Copy Details - using ZBrush projection techniques to copy details from the front foot to the rear foot

      Part 25: Back Detailing (sample - https://youtu.be/UexOssrmNa8) - sculpt in scales, wrinkles on the back

      Part 26: Tail Detailing (sample - https://youtu.be/aaGNmAYYqok) - adding a tail tip design, copying spikes, sculpting details

      Part 27: Wings Detailing (sample - https://youtu.be/44uvbeQiOB4) - sculpting membranes and wrinkles for the wings

      Part 28: Final Polish (sample - https://youtu.be/u4I7ghw1UAs) - putting final polish on the sculpt, finding "missed" areas, and adjusting silhouette

      BONUS: Posing and Making the Base - taking the Dragon into Transpose Master and creating a dynamic pose for the dragon. Also, adding a rocky base that fits the scale and pose of the beast. (disclaimer - partly uses excellent brushes created by Jonas Ronnegard over at https://gumroad.com/environmentdesign)

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      Your card will be charged US$29.

      Your rental will be available for 30 days. Once started, you’ll have 72 hours to watch it as much as you’d like!

      Thank you!

        Gumroad Library

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