We continue with our rig but in this volume we have a lovely design to work on. The reason why there was no design made before was to keep to focus on mechanics of rigging.
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In this volume we open op the world of deformation with a big focus on skinning. We also introduce IKFK switching and talk about theory, nodes and node editors. You will learn how to use the skinning tools with more freedom then anyone around you.
Its been a pleasure seeing so many enjoying the essentials series that it is a walk in the park and enjoyable to make it.