Substance Designer Spaghetti & Meatballs | Daniel Thiger
In this Levelup.Digital tutorial, learn how Daniel Thiger cooked up his procedural Spaghetti & Meatballs creation in Substance Designer.
Daniel shares his techniques and thought process in this fully narrated, step-by-step tutorial. Watch as he demonstrates how to break down this type of material and explains his approach to layering. He covers the creation of each component of the dish, from the pasta, to the meatballs, to the sauce.
Hungry for some inspiration? Pick up and digest some cool new techniques for your next crazy Substance Designer project!
About the Instructor
With 15 years of experience in the gaming industry at Dice and Bungie, Daniel Thiger specializes in material, texture, and asset creation. He is passionate about anything procedural, and spends most of his spare time experimenting in Substance Designer. He collaborated with Allegorithmic on their Signature Series project, and served as a speaker at GDC 2018. His workflow and techniques can be found in 3D Artist, 80lvl, Substance, and Marmoset Toolbag. He offers tutorials teaching the community how to learn Substance Designer from the ground up.
Contents
- 2 hours narrated, step-by-step video tutorial
- References
- 1080 Resolution
Chapters
- Creating Spaghetti Strands
- Layering the Pasta
- Making Meatballs
- Tomato Sauce
- Finalizing
Software Used
- Substance Designer
Level
Beginner to Intermediate
Prerequisite
Basic knowledge of software used
License
Personal, Small Business, and Studio/Educational Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited.
*Digital products are non-refundable