mGear 1.1
$0+
$0+
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mGear 1.1: Rigging Framework for Autodesk Maya
mGear is free and open source. So please feel free to set the price to 0$. However donations are welcome :)
Download Instructions
1.click: "I want this!" button (don't be scare about the credit card info)
2.set the price to 0$ (is at the bottom)
3.set your email
4.click "Get" button
Super Thanks to Ingo Clemens for the OSX Compile Solvers.
What’s the new mGear 1.1?
SkinCluster export/import
- import skin at rig generation time
- Build from selection
- inspect property
- walk transforms
- reset camera persp
- align 2 transforms
- duplicates XSI style
- duplicate symmetry
- toggle visibility XSI style
- frame center
- maximize Maya
- and some more….
- connect S+R+T
- connect T
- connect R
- connect S
- Space Jumper
- Axis reference
- Center on BBox
- space switcher
- IK/FK match switch
- speed improvements
- Compiled UI tabs
- Compile PyQT ui tool
- scroll bar for small screens
- new metacarpal component
BUG Fixes
- roll range and stability improvement legs and arms
- spine and neck error when is not generated straight.
- upV ref array connected to Ik ref array
- Extract controllers from the rig whose name differs from “rig” the error occurs: “No object matches name: rig_controllers_grp”
- Deformers are not constrained to controllers in springy chain
- Plenty of minor bugs
Thank you to all the people who report Bugs and new ideas!!!
More information and tutorials at: www.miquel-campos.com
NOTE:
Please read the license for more information.
NOTE
This product is not currently for sale.
OS
WIN, OSX
Maya version supported:
2013, 2013.5, 2014, 2015, 2016
Size
7.51 MB
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