This is a node that I developed during my 'York Minster gothic wood' project. It takes curve adjusted gradient inputs and converts them into a shape with radial symmetry, simulating a lathe. This version has been heavily improved in both speed and accuracy and gives the user more flexibility and control than previously. More details and examples can be found here.
Single User, Indie, and Studio licenses are available. Redistribution or resale of this product is prohibited, unless as an embedded component of electronic/interactive media.
Compatible with Substance Engine v6.
The material used is just for display purposes and is not included with this product.
This product is non-refundable, but any updates needed will be provided for free to existing customers.
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