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Advanced Normals To Roughness

Now supports Gloss Maps!

The new, massively improved version of Normals to Roughness.

• Generate accurate roughness and gloss information from both Normal AND Height maps!

• Control feature generation at any granularity, from pixel perfect to huge scaled!

Work seamlessly in Substance Painter and Designer


Example on a Scan by Joseph Oliver:

https://youtu.be/FABVBfE9N9I


Code is based upon Valve's 2015 GDC talk.

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  • Advanced Normals to Roughness and a Custom Icon
  • Advanced N2R FilterConvert Normals & Height to Roughness & Gloss

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Advanced Normals To Roughness

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