Now supports Gloss Maps!
The new, massively improved version of Normals to Roughness.
• Generate accurate roughness and gloss information from both Normal AND Height maps!
• Control feature generation at any granularity, from pixel perfect to huge scaled!
• Work seamlessly in Substance Painter and Designer
Example on a Scan by Joseph Oliver:
Code is based upon Valve's 2015 GDC talk.
We charged your card and sent you a receipt
You'll need an account to access this in our app. Please create a password to continue.
Download from the App Store or text yourself a link to the app
Good news! Since you already have a Gumroad account, it's also been added to your library.