This fresnel effect has the posibility to segment the effect (see video), allow to you only apply the effect in a portion of the mesh, cool effect to create a fake rim or back light, also it would be very useful in visual effects
With the new update you can use 3 Fresnel Function:
- Schlick’s model from the book “The Renderman: Shading Language Guide” (Implemented by myself).
- Fresnel (Unreal Function)
- Standard Fresnel Func (Unreal Function)
- v1.1: New function was added, ramp function that worked with 3 colors, great to create more amazing visuals.
Free for comercial use – Creative Commons CC0, but If you have the means I'd appreciate any donation, even if it's $1, just for the coffee ;)
29/03/2016: Public realease. Unreal Engine 4.10
14/04/2017: Update to Unreal Engine 4.15
14/04/2017: Included in the effect the Unreal Fresnel functions
06/08/2018: Add Ramp with 3 colors.
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