Jointbased Bipedal AutoRig for Maya

$0+
1 rating

Tired of rigging the same stuff over and over again, just because your models have different proportions?

Just place the locators, press "setup" and your rig is done.

The rig is completely jointbased, so it can be used for film and game. There are as few constraints in this rig as possible, which makes it super fast. I did my best to organize the rig in an logical way so you can extend it. 

There is no facerig included. 

Tested with Maya 2017, should work with 2016 as well.


Features:

-bendy limbs and neck

-stretchy limbs, torso, neck

-customizeable squach and stretch

-elbow- and knee-snap

-footroll

-handroll

-scaleable

-animSchoolPicker with all the controlls and ik/fk switches

- a UI to manage the whole setup




$
I want this!
Copy product URL

Ratings

4.0
(1 rating)
5 stars
0%
4 stars
100%
3 stars
0%
2 stars
0%
1 star
0%
$0+

Jointbased Bipedal AutoRig for Maya

1 rating
I want this!