I wanted to share this tutorial I made in my own free time, regarding the Normal Edge decals, as I mention in the pdf I don't want to take credit for this technique, I'm just explaining in an understandable way, This first saw this technique in Hitman absolution that was developed from 2009, Nowadays many games and studios adopted in their workflow. At the end of the pdf, I link all the resources and link that are already available online for a better understanding of the topic. I hope it will improve the quality of your environments allowing you to focus more on art.
As I'm just explaining how things work I don't feel you should be paying for this tutorial, I host this tutorial on Gumroad not because I want to make money out of it, but because Gumroad is the platform were I store downloadable content. so please get it for free, you can help me spread the knowledge by sharing this link: https://goo.gl/S7dhGc
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