UV Mapping Toolbox for Maya

15 ratings

Click to see other products by malcolm341

END USER LICENSE AGREEMENT CLICK HERE


A floating toolbox with everything you need to quickly UV map your model and set texel density at the same time. No need to fiddle with the file menu or apply options ever again

Youtube video here

Update 1 video here

Update 2 video here

Update 3 video here

Update 4 video here

Update 5 video here

Gridify UVs video here


WARNING before using these scripts:

If you're using Maya 2018 please install service pack 6 or later

If you're using Maya 2017 please install service pack 5 or later


FEATURES:

-Create UV mapping quickly, x, y, z, camera, best plane, and automatic map all in one click


-Colour coded buttons to visually identify which axis you want to planar map on


-All UV mapping is applied with user defined world space texel density, or turn this checkbox off if you prefer 0-1 mapping


-Checkbox to toggle keep UV mapping width/height ratio on/off


-Special toggle image dimming on/off that will remember your settings after Maya restart


-Toggle checker map on/off and increase/decrease checker scale


-Toggle on/off UV shaded, UV border, show mesh edges in view port, tile lines, tile labels, % used UV space 0-1, and number of UV shells


-Gridify UVs on selected faces, or gridify with aspect ratio for grid mapping without stretching


-Move UV shells by one tile left, right, up, down, or align UV shells with a checkbox to switch modes


-Rotate and flip UVs without creating new shells


-Stack UV shells faster by only selecting one or more components from each shell


-Unfold UVs, or unfold UVs with a checkbox to orient resulting shell to longest edge


-Run optimize UVs quickly with preset buttons for optimize 0, optimize .5, and optimize 1


-Straighten UVs or shells


-Orient UV shells to X, Y, Z, edge, UVs, horizontal or vertical


-Gather and un-gather UV shells


-Transfer UVs from one mesh to multiple meshes, or multiple meshes in one group to multiple meshes in another group


-Toggle UV measure tool on/off and automatically measure current UV selection


-UV shell grouping system allows you to dynamically choose which UV shells stack during layout and which don't with up to 50 groups


-Select UV shells smaller than the size you specify, select lots of tiny shells in one click and scale them up


-Pack selected UV shells to the current selection pivot. Great for organization and quickly clustering shells together with the correct padding


-Layout selected shells into a vertical or horizontal rectangular shape. Click the button again to stretch out the rectangle and create longer clusters


-Layout UVs easily with padding input field and map size drop down


-Checkbox to turn off flip, rotate, scale, and move during layout UVs.This allows you to manually scale up/down UV shells and rotate them etc. then layout UVs again to maintain your custom edits. Great for reducing wasted UV space


-Checkbox to layout all UVs no matter what your selection is, or layout selected UVs only


-Checkbox to keep existing texel density of UV shells during layout or fit all UV shells into the 0-1 UV space


-Checkbox to stack all similar UV shells during UV layout


-Map size and texel density input fields


-Copy/paste texel density from faces to UV shells, or manually input texel density and then paste to UV shells


-Settings persist after Maya restart


-Toolbox takes up minimal screen space so you can leave it open while you work


-Free updates, includes any improvements made to the script after purchase, download the same file again to get the update


-Tested on Maya 2023, 2022, 2020, 2019, 2018, 2017, LT, Student


-Works on PC and Mac


-Installation and usage instructions contained in .zip file


-If you found this product helpful please rate it 5 stars on Gumroad


FOLLOW ME:

Youtube

Gumroad

Artstation

LinkedIn

$
I want this!
Copy product URL

Ratings

4.9
(15 ratings)
5 stars
93%
4 stars
7%
3 stars
0%
2 stars
0%
1 star
0%
$15.99+

UV Mapping Toolbox for Maya

15 ratings
I want this!