The collected field notes of Iris Mirzam, historian turned adventurer, chronicling the journey of a band of four mismatched people trying to save if not the whole world, then at least this bit they're standing on. Adventure, danger and hijinks - whacky or otherwise - and a bit of romance, for good measure.
Collects the chronicles of a year-long Dungeon World campaign in a 230-page volume of comic-pages, illustrations, diary entries and maps, as well as a 25-page appendix of miscellanous sketches, costume designs and artwork.
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