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        Variety Nodepack | Blender / Cycles

        Variety Nodepack | Blender / Cycles

        A pack of Nodegroups for Blender & Cycles. This pack contains 40+ Nodegroups with multiple purposes. 

        Some Nodes require Blender 2.79 (or the release candidate)

        Tutorial Series:

        #1 Texture Node Groups

        #2 Materials

        The next episodes will follow In the next days.

        Some of the currently included Node-Groups:

        1. Textures: Easy to use Nodegroups for procedural texturing

        - Dual Noise (Noise distorted by another noise layer)

        - easier Musgrave Texture

        - powerful Noise, Wave, and Voronoi textures

        2. Materials: Various materials including 

        - Glass with dispersion and fake caustics

        - Metal Shader

        - fast Subsurface Scattering Setup

        - Cloth

        - Procedural Wood

        - procedural Cloud Shaders

        - procedural Fire Shader

        - Area Light Group with Softbox


        3. Utility Nodes:

        - Vector Distortion

        - Vector Blur (for blurring textures)

        - Light Gradient (Colored Gradient based on the distance of the light source)


        4. Random Tools:

        - Random Object Value with Seed

        - Random Color Variation

        - Multitexture Node


        5. Color Tools:

        - glow color to make things glow (magic!)

        - Remap Node

        - Terrain Mask for easy texturing of large terrains


        6. Passthrough Nodes:

        - Rust Overlay

        - Wireframe


        + Shadow Catcher for compositing

        More Infos and preview Images here:


        Changelog:

        v1.1 

        - Removed HDRI (for smaller file size)

        - fixed cloud box offset

        - added file with example Materials


        v1.2

        - Fixed Color Variation Hue and added Seed

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        Your rental will be available for 30 days. Once started, you’ll have 72 hours to watch it as much as you’d like!

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