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        UE4 - Multiplayer Survival Game Template

        UE4 - Multiplayer Survival Game Template

        Blueprint powered multiplayer survival game template complete with all standard survival mechanics. 


        MEDIA

        Release Trailer (via YouTube)


        DESCRIPTION

        Please note: for planned future features, please see the MSGT Future Update Roadmap Trello: https://goo.gl/tZ65CP


        This 100% blueprint powered template has everything you need to get your survival game up and running.

        Packed to the brim with all the standard survival game mechanics, as well as some of the more exotic ones, the template is easy to configure, easy to extend and easy to learn. Mechanics are all modular so you can drop anything you don't need to save time and processing power.

        Built with almost a year of feedback on the singleplayer origins, this template is now 100% multiplayer ready and optimized for network play. 

        Including systems to manage hunger, thirst, time of day, temperature (both body and world), health, oxygen, blood, stamina, power, poison and more, you will be able to give your players the survival challenge of a life time! Includes a full extensive graphical inventory with support for randomized loot spawning, chests, item cooldowns and more.

        All blueprint logic is extensively commented and easily laid out for learning and understanding.


        There's never been a better time to jump on board and buy the original UE4 Survival Game Template!


        Please note that this system will work in both singleplayer and multiplayer projects. For more details, documentation, future roadmap plans and a full feature list, please visit http://www.survivalgame.site


        DETAILED FEATURE LIST

        Please see this page for a full detailed feature set updated to current version.


        TECHNICAL DETAILS

        Number of Blueprints: 99 (including examples)

        Network Replicated: Yes

        List of Features: Dynamic time of day/world temperature cycle, player statistics (health, blood, hunger, thirst, stamina, oxygen, power, body temperature, toxicity/poison), multiple camera modes, movement mechanics, flashlight, main menu and session browser framework, and much, much more!

        Engine Compatibility: 4.13+

        Intended Platform: Windows, Mac, Linux

        Plaforms Tested: Windows, Mac, Linux

        Supported Platforms: Windows, Mac

        Documentation: http://www.survivalgame.site

        Important/Additional Notes: This is intended to be a starting point for new projects. It is possible to merge this with pre-existing projects, but as it uses logic in the Controller/Character/Gamemode/Gamestate classes, it will take some time. 


        FREQUENTLY ASKED QUESTIONS

        Q: What version of Unreal Engine 4 is supported by the Multiplayer Survival Game Template?

        A: All versions from 4.13 onwards are supported.


        SOME LEGAL STUFF...

        Q: What do I get when purchasing this?

        A: Purchase of the Multiplayer Survival Game Template grants you a non-exclusive, non-transferable, non-sublicensable license to use, reproduce, display, perform, and modify the Multiplayer Survival Game Template for any lawful purpose. You will be provided with download links to the files for this template, and will be granted access to all updates that are to be released for the lifetime of the product.

         

        Q: What can I do with this template once I have purchased it?

        A: Besides using this content for learning, experimenting, and prototyping, you can also ship it in your own products, too! However, you can’t sell or sublicense this content to other developers for use in their products, e.g. via website or e-commerce mechanism built into a 3D development tool.

        Q: Can I use content from this package in another engine besides Unreal?

        A: No, sorry. The template itself is written using Unreal Engine 4 blueprints, so they simply will not work in another engine. The example content included is all provided by Epic Games them self, or other authors credited in the project itself, and is strictly for use within the Unreal Engine. If you really want to use some of the content included in another engine, please contact me and I can attempt to discuss this with the other authors. Content provided by Epic Games is strictly for use within UE4 without exception.

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