A material function for Unreal Engine 4 that emulates a voxel-like effect using world space offset.
Contains an unreal engine project with a folder called "RvP_FauxVoxels". Right-click the folder and select the option "migrate" from "asset actions" to migrate it to your desired project.
Then, in any material, right-click and find "RvP_FauxVoxels". The output of the node attaches to the "World position offset".
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