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        Key Assistant

        Key Assistant

        Description

        This script will help you to manage animation keys faster with help of several tools:

        Key Manager

        It can:

        — Delete every N-key(s). That means that after deleting 2 keys initial keyframes like: X X X X X X X will be: X – – X – – X

        — Insert every N-key(s). That means that after insertig 2 keys initial keyframes like: X – – – – – – will be: X – X – X – X Note that script just inserts keys without changing controllers values.

        — Space exery N-key(s). That means that after spacing 2 keys initial keyframes like: X X X X X X X will be: X – X – X – X

        Pos. copier

        It can:

        — Copy controller position from prev keyframe to the current one. Hit ‘>’ key from the left side. With ‘alt’ pressed it will copy position from the ‘step one frame back’ keyframe.

        With time range highlighted it will copy the position from the prev keyframe and apply it to all range.

        — Copy controller position from prev keyframe to the current one. Hit ‘<' key from the right side. With 'alt' pressed it will copy position from the 'step one frame forward' keyframe. 

        With time range highlighted it will copy the position from the next keyframe and apply it to all range. 

        — Copy controller position from current keyframe to the previous one. Hit '<' key from the left side. With 'alt' pressed it will copy position to the 'step one frame back' from the current keyframe. 

        With time range highlighted it will copy the position from the last keyframe inside the range and apply it to all range. 

        — Copy controller position from current keyframe to the next one. Hit '>‘ key from the right side. With ‘alt’ pressed it will copy position from the ‘step one frame forward’ from the current keyframe.

        With time range highlighted it will copy the position from the first keyframe inside the range and apply it to all range.

        Pick walker

        It can:

        — Assign controller (group of controllers) to another controller (group of controllers) for the controller picking in any assigned direction.

        — Highligh assigned controllers

        — Work with (or without) namespaces

        — Delete or re-assign picking connections

        — Work with hotkeys

        In order to assign hotkeys copy this parts of the code and insert them into the Hotkey editor.

        Up button:

        import KeyAssist
        KeyAssist.PUpBHK()


        Down button:

        import KeyAssist
        KeyAssist.PDnBHK()

        Left button:

        import KeyAssist

        KeyAssist.PLtBHK()

        Right button:

        import KeyAssist

        KeyAssist.PRtBHK()

        Addition features will be developed soon.

        Installation

        Copy this file in your maya scripts folder (for example – C:\Users\ ***Username*** \Documents\maya\2016-x64\scripts)

        Copy one of desired icons (_a – postfix means that icon with transparent background) in your icon folder (for example – C:\Users\ ***Username*** \Documents\maya\2016-x64\prefs\icons)

        Open Maya, open the script editor and in a python tab paste two lines below :

        import KeyAssist

        KeyAssist.start()

        Select this line and with middle mouse click drag it to your shelf

        Then assign the icon to the script via the shelf editor

        Download AutoHotkey script for Pickwalker hotkeys remapping to the mouse weel:

        .exe-file

        .ahk-file 

        The text below represents the code that contains AutoHotkey script, you can replace existing hotkeys with the desired ones:

        #IfWinActive Autodesk Maya ahk_class QWidget

        F1::

        Suspend

        return

        WheelUp::

        send, +i

        return

        WheelDown::

        send, +k

        return

        ~LShift & WheelUp::

        send, +l

        return

        ~LShift & WheelDown::

        send, +o

        return

        Download the script that can hide and reveal controllers with single button – ShowHideControllers

        In order to reveal controllers use the code:

        import ShowHideControllers

        ShowHideControllers.tabB(1)

        In order to hide controllers use the code:

        import ShowHideControllers

        ShowHideControllers.tabB(0)


        You can download additional scripts with the 'Key Assistant' script as well.


        History:

        Version 1.2:

        — Fixed bug with the 'delete' function.


        Version 1.1:

        — Significant performance improvement of the 'Key manager' section (delete, insert, space).

        — Undo for the 'insert' function is much more faster with the big amount of animated controllers.

        — Fixed bug with the 'delete' function: collapsing the objects with the single key.

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        Your rental will be available for 30 days. Once started, you’ll have 72 hours to watch it as much as you’d like!

        Thank you!

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