Curious how sci-fi creature/characters are created from scratch inside ZBrush?
In this comprehensive tutorial, I share my entire process of developing these characters in ZBrush. Starting with organic design, exploring anatomy and balance. Moving into hard surface design, detail, and fabric sculpting.
To finish the process, I show my texturing techniques with Polypaint to bring all the details out and explore the character's composition and focus. This leads right into rendering in ZBrush using Lightcaps, Materials, and BPR Filters. Reducing the amount of compositing and Photoshop needed in the end.
"...Thank you for your tutorials and youtube videos. I have found tons of information there. And now I'm in love with digital sculpting..."
"...I wanted to thank you very much for all the amazing things you've shown. I really like your intuitive and speed oriented workflow...and they're affordably priced. Really appreciate it!..."
ZBrush - intermediate to expert level
Chapters and Topics
- Anatomy Sculpting and Design
- Clothing and Accessories in ZBrush
- Texturing and Material Creation
- Materials, Lighting, and Rendering in Brush
- over 5 hours of video lessons in 720p