VRayToC4D

9 ratings

This Cinema 4D plugin converts all V-Ray material inside a scene to C4D equivalent

The intent is to support FBX and similar file export and NOT to make a full material conversion. This means not all V-Ray features are supported. Because only bitmaps are supported by export formats, this plugin has focused on them.


Cinema 4D does not support materials during export if they are not internal. So this plugin tries to limit this gap.

It maintains all bitmap directly loaded into C4D Bitmap, V-Ray Bitmap and V-Ray Advanced Bitmap shaders.

On the other hand, it not (yet) supports all of shaders/materials.

Support

Vers. 2.1.0

  • C4D R21 - 2024
  • V-Ray 3.7 - 6.x

Vers. 1.2.0

  • C4D R19 - R25
  • V-Ray 3.7 - 5

NOTE: You need Chaos V-Ray plugin installed!


Features

Vers 2.1.1

  • Fixed issues in registration process

Vers. 2.1.0

  • Added support for Blend Materials
  • Added support for Switch Materials (keeps only selected)
  • Added support for Override Materials (keeps only base material)
  • Added support for Light Materials
  • Added support for Stokastic/Flakes Materials (no flakes)
  • Added support for Car Paint 2 Materials (no flakes)
  • Added support for VRayC4DBake shader (converted simply into c4d shader)
  • Added support for VRayNormalMap shader
  • Added support for VRayTriplanar shader (keeps only X shader)
  • Added support for VRayUVWRandomizer shader
  • Added support for VRayColorCorrection shader
  • Added support for VRayLayered shader
  • Added support for VRayMix shader


Vers. 2.0.0

  • Added compatibility with V-Ray 6 for Cinema 4D. Also mantained compatibility with older 3.7 version.
  • Support for V-Ray 6 Metallic and Coat features.
  • Support for Displacement:
    V-Ray 6 geometry tag if present will be converted into C4D material displacement channel.
  • Compatible with S2023.

Geomtery tag will be converted into C4D displacement


Many V-Ray 5 feature supported


--------------

Vers. 1.2.0

  • V-Ray supported up to Vers. 3.7
  • Added compatibility with Cinema 4D R23.
  • Added report message when materials or shaders skipped from conversion.
  • Changed default option value of "Purge Old and Unused Materials" to True.
  • Changed default option value of "Do not discard C4D shaders" to True.

Vers. 1.1.3

  • Fixed failure when used PowerShader other than Bitmap and AdvancedBitmap(but not yet supported)

Vers.1.1.2

  • Fixed failure when no tags are present on the left of material tags

Vers. 1.1.1


  • Fixed failure on registering plugin for Mac users


Vers. 1.1.0

  • Fixed Roughness values
  • Added Support for V-Ray Displacement Material

Vers. 1.0.0

  • Support for all colors in primary Vray channels
  • Support for Add, Subtract, Multiply and Normal mixing feature under each texture channel
  • Support for V-Ray Bitmap(Power Shader), V-Ray Advanced Bitmap, and simple C4D Bitmap.
  • Support for V-Ray 2 Sided Material (Will be replaced by Front Side Material)
  • Possibility to choose conversion for all materials in document or only for selected.
  • Possibility to clean all old and unassigned materials after conversion (also sorting)
  • Normal/Bump channel automatic assignment
  • Possibility to not discard all C4D original shaders

Roadmap

In future (hope close) version the following features are in the workshop:

  • Possibility to not discard all not supported shaders.
  • Possibility to Bake all shaders(non bitmaps) into bitmaps.
  • Choose Bake resolution.
  • Support for more V-Ray material types.
  • Support for more than one V-Ray specular channel.

Installation and Help

You'll find all informations about this project here.

See Also

CoronaToC4D Material Converter for Corona render users.

If you buy VRayToC4D you'll get CoronaToC4D at half price! (valid until 07/2020)

CoronaToC4D

Updates

For all news and updates you can follow me on Twitter or on Discord


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Vers. 2.1.0 Size
204 KB
Vers 1.2.0 Size
91 KB
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VRayToC4D

9 ratings
I want this!