Pixel Logic is an in-depth pixel art tutorial book currently at 242 pages!
This book focuses on VISUAL learning and limits text as much as possible, unlike other tutorials. Images > Text.
The tutorials will cover pixel art from start to finish, by studying video-game graphics from the past 30 years; with topics ranging from creating initial line art, to fully animating sprites. These tutorials will not focus on my own personal methods; instead they will combining examples from the past with modern application!
Ch.0 - Introduction
Ch.1 - Line art
Ch.2 - Anti-aliasing
Ch.3 - Colours
Ch.4 - Readability
Ch.5 - Dithering
Ch.6 - Game perspectives
Ch.7 - Clean-up
Ch.8 - Subpixeling
Ch.9 - Animation
Total pages - 242 pages -
All updates are free if you've already purchased it ! :D
Chapters 8 and 9 are still available as individual pdf's.
French version : chapters 5, 6, 7, 8 and 9 (February)
To be Announced.
Note: These are the digital PDF's. http://pixellogicbook.com will have free mini-uploads up once the entire book is finished. Only the full book is for sale.
For more information: pixellogicbook.com or email firstname.lastname@example.org
Thank you for reading :)