This is a collection of displacement alphas that I created over time to add nice details to characters (or any surface you like).
I never really found alphas that were interesting and different while being of good quality so I decided to make my own.
Very useful for Zbrush, substance suite, 3ds max, etc.
- 23 alphas (with some added variations)
- all tileable
- all png 16 bits
- all handmade