bevLR /// Easy Bevels /// v1.2

€0+
45 ratings

Use Version 1.2 for Blender 3.3+ and Version 1.1 for all blender version before 3.3.

Add Bevels to your mesh the easy way.

Select the mesh you want to bevel, right-click and select bevLR.
The addon adds a 2 segment 0.015 bevel modifier, removes clamping, sets the bevel modifier to 30° angle, hardens the normals in the modifier and in the data panel, applies the scale and shades the mesh smooth. All within the rightclick menu. This is an average normal bevel for hardsurface objects, if you want to finetune the mod there are no direct settings to access after adding it but you can of course just use the added bevel modifier to change the values.
There is an additonal option to not apply the scale in case you want to keep this transform. Though you should ask yourself what is wrong with you that you do not apply the scale...

More info:
https://www.youtube.com/watch?v=cN0ldzEBnmA


Version 1.2 Update
This simply updates to Addon to work with blender 3.3+.
These version has a rightclick option to smoothshade your mesh and add the autosmooth normals options with one click. That is super nice after 1.5 years of this add-on existing. But we also add the bevel modifier here and all the other options are also available.

Version 1.1 Update:
With Version 1.1 you have the additional options to also add a new dimension to a flat face with a subsurf-solidify-bevel modifier stack and bevel this already or even add 2 dimensions (along the y axis and the thickness) to a mesh made from edges only with the screw-subsurf-solidify-bevel quick bevel option.

And the amount of bevel segments is reduced to 2 to have an even number and thus perfect quad topology and no triangles in the corners.



I want this!

bevel your way!

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bevLR /// Easy Bevels /// v1.2

45 ratings
I want this!