⚠️Read the whole page to ensure that you get the best experience with your purchase!
This course is still an Early Bird Offer (about 70% finished at this point). You still have the chance to get it at a lower price. When you purchase you'll get all of the finished chapters right away and future chapters as soon as they are finished.
Do you find rigging in Blender difficult? Tried and failed to build advanced rigs for your characters? Do you find it takes forever to create even a rudimentary rig?
You're not alone. Rigging is tough. It requires a high level of both artistic and technical skills.
Lucky for us Blender offers us an easier solution. An addon called Rigify ships with blender. It's not enabled by default, therefore many people don't even know it exists. And its' advanced features are hidden behind a slightly unintuitive interface. Thus few artists utilize it to its full potential.
Due to a lack of quality information, a lot of Blender users think that Rigify is all about the "Human Meta-rig". But that rig is nothing more than a shortcut that solves a common problem: rigging a simple humanoid character.
When you learn how to use Rigify properly you can rig pretty much any character. Here are some characters we'll rig together in this course:
Rigify is a modular rigging system.
It provides common building blocks like legs, arms, spines, tails, and many more. Using those you can rig almost any character.
So Rigify is pretty awesome.
The only problem is figuring out how to use it.
➡➡➡This is where this course comes in.
We'll learn to rig any character in the following three modules: Rigify Basics, Video Manual and Advanced Sessions.
Module 1: Rigify Basics (Available)
In "Basics" you'll learn the most important aspects of Rigify. You'll learn the basic concepts of Rigify. Rigify does not work like traditional rigging. You need to understand the philosophy behind it in order to use it correctly. The first 3 chapters will take care of that.
➡This module is FREE! See https://cgdive.com/rigify/ for details.
- Intro to Blender Armatures
- Overview of the Rigify Workflow
- Rigging with Meta Rigs (biped and quadruped)
- Extending the meta rigs and avoiding bad practices
- The Rigify Building Blocks, aka Rig Types
- Creating a custom Meta Rig from scratch: Alien Character
- Usability Improvements
- Posing your character using the Rigify rig
Module 2: The Rigify Manual (Available)
The "Manual" is for people who want to understand every single option you find in Rigify. I go over each and every Rig Type/Building block and explore every option you'll encounter. There are meta rig options that affect how the rig will behave after it is generated. There are also options in the Generated rig that change the behavior of the Armature on the fly. All of that is covered in this module. It will teach you the correct workflow, which will help you avoid errors.
Module 3: Advanced Sessions (Partially Available)In this part, we'll rig several complex characters together.
I'll definitely include the Dragon and Two-headed Ogre you see above. These characters allow me to demonstrate creative and unorthodox usage of the Rigify tools. I am planning at least one more session. I will consider user feedback and decide the exact content later.
Dragon (Now Available)
In this session, we'll rig a dragon using Rigify. For the face, we'll create a custom rig and then integrate it into the Rigify rig using one of the most advanced features of the addon. This is a workflow that you can find literally NOWHERE else!
Ogre (coming soon!)
As I get closer to completing the advanced chapters, the price will gradually go up. If you don't want to pay $35+ in the future, get the course now!
- Wing Rigging (planned bonus session)
I have already prepared these rigs but recording the videos will take time.
As I get closer to completing the advanced chapters, the price will gradually go up. If you don't want to pay $45+ in the future, get the course now!
BLENDER FOR MAYA RIGGERS and MAYA ANIMATORS
If you're coming from Maya as a rigger I think you'll love Rigify, which is Blender's auto-rigging system.
And if you're a Maya Animator, Rigify can help you create versatile rigs quickly so you can start animating right away.
⚠️A few warnings if you decided to buy!
- If you purchase now you'll only get early access to the Basics and Manual and the Dragon Rigging Session. Ogre Rigging session will come later.
- I am working as fast as I can but these things take time. I expect to have more content in the coming weeks and months. But there is no set release date!
- Make sure you are registered with an active email address that you check often. That will allow me to send you notifications when I update the course. Otherwise, you'll have to manually check this product from time to time.
07/29/2020 Update v3.0 :
-added Module 3 "Dragon rigging".
-added Chapter 8 to the Module 1 Basics
-improved the start file for Chapter 3&4 for Module 1 Basics
6/14/2020 Update v2.0: I added Module 2 "Rigify Manual". This series of videos explains every Rig Type and all of their option both before and after generation. No more guesswork!
5/20/2020 Update v1.1: The Module 1 Basics videos were updated with better editing. Most videos are now 20% shorter while preserving all the information. Some parts are made clearer through annotations. (Recommended action: download Module1_Basics.zip again and replace your local files)
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