Creating game ready/cinematic procedural Rocks
At checkout use simply the discount code: rocksue4
Creating game ready/cinematic procedural Rocks modern video game production pipeline, we will focus on techniques to create complex rocks, texturing, bake maps and high-poly to Low-poly Mesh.
8 Video Chapters
Project file (.hip)
Houdini 16.5+, Unreal Engine 4
Chapter_1_Base_Shape 26 min
Chapter_2_VDB_Setup 4 min
Chapter_3_Detailing 12 min
Chapter_4_Texturing 21 min
Chapter_5_Remesh 10 min
Chapter_6_LOD's 9 min
Chapter_7_Save_File 15 min
Chapter_8_Bake 4 min
Recorded video chapters !!!no narrated video!!!
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