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Fur Texture for Realtime Rendering

Here you will find all the textures and 3d objects used in the video.

-3 material versions, with different fur densities.

-Textures for; Normal, Specular, Albedo with Transparency, Ambient Occlusion, Roughness map, Scatter Depth and Anisotropy Direction.

-2 versions of hair cards (double sided and single sided) to be used with the textures.

-The furry ball used in the video.

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  • Size170 MB


Fur Texture for Realtime Rendering

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