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      Hoverbike System DEMO

      Overview videohttps://youtu.be/CwISJ4PbYl0


      Get it on Gumroadhttps://gum.co/HYZd

      Get it on Unreal marketplace: https://www.unrealengine.com/marketplace/hoverbike-system


      The complete solution to get a hoverbike for your game. This package allows you to ride a futuristic hoverbike and customize it the way you wish. It comes with Materials (PC and Mobile) highly customizables, particle systems, sound effects, animations, Animation Blueprints and Blendspaces. The system integrates a spawn system, third and first person cameras, damage and destroy functionalities, turbo mode and acceleration. This package is 100% drag and drop, ready to use in any kind of game.


      Technical Details

      Blueprints:

      • Number of Blueprints: 8

      • List of features:

      o Toggle front lights of the hoverbike for dark environments

      o Switch between first and third person

      o Physics based hover effect

      o Collision handled for two types of crashes: light crash and hard crash (colliding with something while going at high speeds)

      o Has durability, every time a hard crash occurs the durability is diminished. When the durability is depleted the hoverbike breaks and stops working

      o Turbo / Speed boost

      o Ability to spawn the hoverbike in front of you.

      o Ability to see the hoverbike behind objects that has their custom depth setup

      o Exposed values for quick change in the behavior (Max speed, Turbo speed, etc)

      o Materials of the hoverbike easily changed with override parameters set up.

      o Rider Component that enables any character to ride the bike

      o Custom character blueprint that is the same as the third person example character with the rider component added and input node to ride the bike

      o Animation blueprint for the custom character


      Animations:

      • Scaled to Epic Skeleton: Yes

      • Rigged: Yes

      • Rigged to Epic Skeleton: Yes

      • Animated: Yes

      • Number of Characters: 0 (Default Epic Mannequin)

      • Number of Animations: 10 animations, 2 blendspaces

      • Animation type: Root motion and In-place


      Effects:

      • List of every effect:

      -Bike destroy (CPU)

      -Bike engine (CPU)

      -Bike hover (CPU)

      -Bike Light Trail (GPU)

      • Number of effects: 4


      Art:

      • Physically-Based Rendering: Yes

      • Texture Size: 4096 and 2048 for hoverbike textures and from 128 to 1024 for visual effects.

      • Collision: Yes

      • Vertex Count: 20003

      • LODs: No

      • Number of Meshes: 1

      • Number of Materials and Material Instances: 26 Materials, 30 Material Instances, 8 Material Functions (The hoverbike comes with additional Materials for Mobile devices)

      • Number of Textures: 64

      • Engine Compatibility: 4.12

      • Intended Platform: PC and Mobile

      • Platforms Tested: PC

      • Documentation Included: No


      Contact and Support

      Website: http://www.unfgames.com/

      Facebook: https://www.facebook.com/unfgames/

      Twitter: https://twitter.com/unfgames

      Contact: contact@unfgames.com

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      See it in your library

      • Size 313 MB

      Card

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      05/18

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      Your card will be charged US$0.

      Your rental will be available for 30 days. Once started, you’ll have 72 hours to watch it as much as you’d like!

      Thank you!

        Gumroad Library

        Download from the App Store or text yourself a link to the app

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        Send SMS
        Nevermind

        Enjoy driving your hoverbike!