Spaceship Tutorial Part 3 - Model refinement, texture, rendering

$5+

Length:  2 Hours

Paypal:  http://selz.co/1ondWgF

In this tutorial we refine the rough blockout model using the first paintover as a guide.  Then we throw on a quick texture, light the model with an environment image and render the ship.

Topics covered:

+ Pixar SubD modelling, freeze workflow

+ Quick texturing

+ Rendering and lighting using spherical environment

Includes:

+ Intro video

+ 2 Hours 1080p video

+ Photoshop Files

+ Model Files

+ Modo Scripts and Configs

+ Modo Hotkey Cheatsheet


More info at www.heavypoly.com

Vaughan Ling 2014

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Spaceship Tutorial Part 3 - Model refinement, texture, rendering