Learn iOS Programming in Swift by building a real world app from scratch. This is the starter package of our Beginning iOS Programming with Swift course. It includes learning materials for both beginners and intermediates.
The beginner book has been fully updated for Xcode 9, Swift 4, iOS 11 and iPhone X, while the intermediate book will be ready in late Nov. This package includes 1-year free update. You will continue to receive all the updated content during your first year of purchase.
This book covers everything you need to learn for iOS app development. Remember, Swift is just a programming language. To develop an iOS app, you need to learn far more than that. On top of the introduction to Swift 4, this book will teach you how to work with Xcode 9 and master the essential APIs of the iOS 11 SDK. Most importantly, it takes you every step of the way from an idea to building a real world app on App Store.
Starting by creating an app prototype, we will build one (or a couple) feature in each chapter. After going through the book, you will end up with a well-designed restaurant app that supports both iPhone and iPad. Of course, it looks great on the brand-new iPhone X too.
Specially, you will learn in this course:
- New features of Xcode 9 and Swift 4 Programming
- Playgrounds in Xcode
- Prototyping an app without writing a line of code
- Stack views and Adaptive UI
- MVC and OOP
- Working with Auto Layout, Dynamic Type and Size Classes
- Large title Navigation Bar in iOS 11
- Table view programming
- Table Cell Customization and Self Sizing Cells
- Applying Blur Effect using UIVisualEffect
- UIView animations and Image Manipulation
- Working with MapKit
- Accessing Photo Library and Camera
- Using WKWebView and SFSafariViewController to Display Web Pages
- Search bar for
- Tab bar integration
- Working with Core Data
- Creating tutorial screens using UIPageViewController
- Integrating with CloudKit and build a social feature
- Pull to Refresh content
- Localizing Your App into different languages
- Arranging beta test with users using TestFlight
- Submitting your app to App Store
- Adopting 3D Touch
- Implementing User Notifications in iOS 10
Full source code and Xcode projects are included in the package.
*** iOS 11 Update will be ready by late November. You will receive the free update by email ***
This book uses a problem-solution approach to teach you Swift programming and cover the new APIs introduced in iOS 10/11 (e.g. ARKit and Core ML). It is designed to take you to the next level of Swift & iOS programming.
Here are what you will learn in this Intermediate Swift book:
Chapter 1 - Adaptive UI Using Universal Storyboards and Size Classes
Chapter 2 - Adding Sections and Index List in UITableView
Chapter 3 - Animating Table View Cell
Chapter 4 - Reading and Parsing JSON
Chapter 5 - How to Integrate Twitter and Facebook Sharing
Chapter 6 - How to Create Email with Attachment
Chapter 7 - Sending SMS and MMS
Chapter 8 - How to Get Direction and Draw Route on Map
Chapter 9 - How to Search Points of Interest Using Local Search
Chapter 10 - Audio Recording and Playback
Chapter 11 - Scan QR code using AVFoundation Framework
Chapter 12 - Working with URL Schemes
Chapter 13 - Working with Camera
Chapter 14 - Video Capturing and Playback using AVKit Framework
Chapter 15 - Display Banner Ads using iAd
Chapter 16 - Using Custom Fonts
Chapter 17 - AirDrop
Chapter 18 - Building Grid Layout Using Collection View
Chapter 19 - Interacting with Collection View
Chapter 20 - Adaptive Collection View
Chapter 21 - Building a Today App Extension
Chapter 22 - Building a Sidebar Menu
Chapter 23 - View Controller Transitions and Animations
Chapter 24 - Building a Slide Down Menu Like Medium App
Chapter 25 - Self Sizing Cells and Dynamic Type
Chapter 26 - XML Parsing and RSS
Chapter 27 - Apply a Blurred Background Using UIVisualEffect
Chapter 28 - Using Touch ID for Authentication
Chapter 29 - Building a Carousel-like User Interface
Chapter 30 - Working with Parse
Chapter 31 - How to Preload Existing Data into SQLite Database
Chapter 32 - Connecting Multiple Annotations with Polylines and Routes
Chapter 33 - Using CocoaPods in Swift Projects
Chapter 34 - Building a Simple Sticker App
Chapter 35 - Building iMessage Apps Using the Messages Framework
Chapter 36 - Building Custom UI Components Using IBDesignable and IBInspectable
Chapter 37 - Using Firebase for User Authentication
Chapter 38 - Google and Facebook Authentication Using Firebase
Chapter 39 - Using Firebase Database and Storage to Build an Instagram-like App
We are going to add topics like ARKit and Core ML in the upcoming update.
All source code and demo projects are included. You are free to use the code in your personal and commercial projects.
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