This starter package includes two ebooks including Mastering SwiftUI and Beginning iOS 13 Programming with Swift.
1. Mastering SwiftUI
The SwiftUI book is written for both beginners and developers having some experience with Swift programming. We will dive deep into this brand new UI framework, introduced in iOS 13. We will explore the commonly used UI components and teach you how to build complex layouts. Animations play a key role in modern mobile apps. In this book, you will also learn various animation techniques and build some cool view animations. After going through the basics, we will put together everything you learn and build a personal finance app with SwiftUI and Combine, another new framework introduced in iOS 13.
Here is what the topics covered in the book:
Chapter 1 - Introduction to SwiftUI
Chapter 2 - Getting Started with SwiftUI and Working with Text
Chapter 3 - Working with Images
Chapter 4 - Layout User Interfaces with Stacks
Chapter 5 - Understanding ScrollView and Building a Carousel UI
Chapter 6 - Working with SwiftUI Buttons and Gradient
Chapter 7 - Understanding State and Binding
Chapter 8 - Implementing Path and Shape for Line Drawing and Pie Charts
Chapter 9 - Basic Animations and Transitions
Chapter 10 - Playing with Modal Views, Floating Buttons and Alerts
Chapter 11 - Understanding Dynamic List, ForEach and Identifiable
Chapter 12 - Working with Navigation UI and Navigation Bar Customization
Chapter 13 - Building a Form with Picker, Toggle and Stepper
Chapter 14 - Data Sharing with Combine and Environment Objects
Chapter 15 - Building a Registration Form with Combine and View Model
Chapter 16 - Working with Swipe-to-Delete, Context Menu and Action Sheets
Chapter 17 - Using Gestures
Chapter 18 - Building an Expandable Bottom Sheet with SwiftUI Gestures and GeometryReader
Chapter 19 - Creating a Tinder-like UI with Gestures and Animations
Chapter 20 - Advanced Animations and Transitions
Chapter 21 - Working with JSON, Slider and Data Filtering
Chapter 22 - Building a ToDo App with Core Data
Chapter 23 - Integrating UIKit with SwiftUI Using UIViewRepresentable
Chapter 24 - Creating a Search Bar View and Working with Custom Binding
Chapter 25 - Putting Everything Together to Build a Real World App
Chapter 26 - Creating an App Store like Animated View Transition
Chapter 27 - Building an Image Carousel
Chapter 28 - Building an Expandable List View Using OutlineGroup
Chapter 29 - Building Grid Layout Using LazyVGrid and LazyHGrid
Chapter 30 - Creating an Animated Activity Ring with Shape and Animatable
Chapter 31 - Working with AnimatableModifier and LibraryContentProvider
2. Beginning iOS 13 Programming with Swift
This book includes the learning materials for you to kick-start your iOS development journey.
The package includes an eBook (PDF, ePub, mobi) covers everything you need to learn for iOS app development. Remember, Swift is just a programming language. To develop an iOS app, you need to learn far more than that. On top of the introduction to Swift 5.1, this book will teach you how to work with Xcode 11 and master the essential APIs of the iOS 13 SDK. Most importantly, it takes you every step of the way from an idea to building a real world app on App Store.
Starting by creating an app prototype, we will build one (or a couple) feature in each chapter. After going through the book, you will end up with a well-designed restaurant app that supports both iPhone and iPad.
Specially, you will learn in this course:
- New features of Xcode 11 and Swift 5.1 Programming
- Playgrounds in Xcode
- Prototyping an app without writing a line of code
- Stack views and Adaptive UI
- MVC and OOP
- Working with Auto Layout, Dynamic Type and Size Classes
- Large title Navigation Bar
- Table view programming
- Table Cell Customization and Self Sizing Cells
- Applying Blur Effect using UIVisualEffect
- UIView animations and Image Manipulation
- Working with MapKit
- Accessing Photo Library and Camera
- Using WKWebView and SFSafariViewController to Display Web Pages
- Search bar for
- Tab bar integration
- Working with Core Data
- Creating tutorial screens using UIPageViewController
- Integrating with CloudKit and build a social feature
- Pull to Refresh content
- Localizing Your App into different languages
- Arranging beta test with users using TestFlight
- Submitting your app to App Store
- Adopting Context Menu
- Implementing User Notifications in iOS
All the source code is included and available for download. Also, you are free to use the code in your own project (personal / commercial).
This book includes one year free update. That means, you will continue to receive book updates for free for 1 year. The updates include new content and error fixes.
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