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UE4 - Luos's World Aligned Texture Material functions.

Four custom WorldAlignedTexture material Functions.


- One set has rotation & offset inputs for for regular Textures and Normals.

- Texture Object input.

- Texture size.

- Texture Scale. (Because I find it usefull)

- Rotation Degrees. (0 - 360)

- Texture Offset.


- other set has seperate rotation, scale, and offset inputs for each axis.


- Comes with example project.
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Update 1.03
- Changed Scalar to Vector two for texture sizes, so you can resize each axis separately.

Update 1.02:

- Texture version now comes with alpha channel support.

- Added 4.15 version

update 1.01:

- Normals rotation should now also "fix" normal map angle.

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Additional info: the project is made in unreal engine 4.11 so you might need to migrate it to newer versions instead of copy/pasting the uassets.


Additional information: https://forums.unrealengine.com/showthread.php?89524-Material-Function-World-Aligned-Texture-Normal-With-offset-amp-Rotation

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UE4 - Luos's World Aligned Texture Material functions.

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