Tibi Neag's Batman Tutorial* is a comprehensive, triple A game ready, 3D real-time character tutorial that includes all aspects of creating characters for real-time environments.
You get over 17+ hours of video, edited with a soothing alpha soundtrack.
- high polygon sculpting in ZBrush
- low polygon model creation in 3DS Max
- baking texture maps in Substance Painter
- PBR texturing using the metalness/ roughness workflow in Substance Painter
- editing the final texture maps in Photoshop
- creating a presentation scene in Marmoset Toolbag
- posing the character in ZBrush
- Tutorial Trailer
- Videos 1 to 14, high poly sculpting in ZBrush
- Videos 15 to 22, low poly creation in 3DS Max
- Videos 23 to 25, baking, texturing in Substance Painter, creating a presentation scene in Marmoset Toolbag, posing in ZBrush
* Silent tutorial.