If you want to use the full dynamic range of your render engine, be it Modo, Vray, Octane, Maxwell or any other, then you will need to tonemap your render. And while most renderers have built-in tonemapping options, like most things this is usually a step best carried out in post.
In this tutorial you will learn about several different options for tonemapping, from Photoshop, via free applications such as Picturenaut, to powerful compositors such as Nuke and Fusion. With the advent of Nuke non-commercial and the free version of Fusion, compositing applications offer some of the best options currently available for getting the best possible tonemapping. All of the best programs currently available are compared, and their pros and cons are clearly explained.
Tonemapping can make an enormous difference the the appearance of your final renders, so knowing how to get the best possible results can really help to make a good render great.
You'll need an account to access this in our app. Please create a password to continue.
Download from the App Store or text yourself a link to the app
Good news! Since you already have a Gumroad account, it's also been added to your library.Tweet Share